Updates — October 2026
All monthsPage last updated
➡️ Added a Market Analysis section to all item pages. It shows sell time, listing time, volume breakdown, price volatility, sell speed grouped by price and what range most items sell for.
➡️ Extended Market analysis for dime of day selling (which is converted to your local time). And active lbin breakdown by list price distribution and time on market. The lbin distribution is useful for noticing if you could wait out the lower listing selling to get higher total profit for waiting a little longer, which is similar to our median flip finder estimates
➡️ Fixed /cofl api not working on the 2.0.0-pre mod release.
➡️ Updated profit tracking of tasks of /cofl tasks. Its now more accurate for existing Money Making Methods and got extended to cover more of them.
➡️ Fixed flip tracking overvaluing some runes. Thanks for the report @recuwed
➡️ Added a does category contain item search box. This allows you to double check if a specific item is in a category and would be black/whitelisted by the ItemCategory filter.
➡️ Multi item trade flips now better attribute the total sale price to each item. Thanks for the report @boyram2
➡️ Updated forge craft
➡️ Updated forged item price calculation to better account for time used as cost. Previously a lot of items created by forging were undervalued. Thanks for the report @conutik
➡️ Auctions with no recorded start time now explain that. Thanks for the report @stantheman0369
➡️ Added filters for missing new runes.
➡️ Updated the search to be faster and always prefer items over players
➡️ Added shortcuts to focus the search bar for power users (ctrl+K)
➡️ Extended the search to support entering filters directly
➡️ Fixed notifiers with in game message disabled being broken. Thanks for the report @ilyas21
➡️ Release modversion 2.0.0 after about 5 years
➡️ Add support for Minecraft 26.3
➡️ Fix missing auction listing suggestions and make suggested prices easier to replace by typing.
➡️ Fix purchase overlay clicks accidentally cancelling your auctions, and improve auction ownership checks.
➡️ New trade GUI with item values, stack counts, coin totals and estimated profit or loss.
➡️ Compare trade values using LBIN, Median or AI estimates, with missing prices clearly marked.
➡️ New lore editor: drag fields between rows, preview changes and save your layout to your account.
➡️ Add three movable info displays with adjustable size and transparency, clickable links and hover text.
➡️ Add a Bazaar order display for buy orders and sell offers, with an option to hide it.
➡️ Show goal progress in-game and restore it after reconnecting.
➡️ Add chat and sign guidance, Bazaar quantity prefills and Booster Cookie expiry warnings.
➡️ Improve trade pricing for enchanted books, stacks and different items sharing the same name.
➡️ Improve inventory and menu performance, and prevent outdated tooltips from replacing current results.
➡️ Fix lore scrolling, item counts and recovery from broken local settings.
➡️ Update chest and backpack contents when closing or switching menus so search finds newly stored items in correct chest.
➡️ Improve reconnects and flipper chat delivery, refresh command suggestions and fix shutdown hangs.
➡️ Added Goal System to the mod. A goal can currently be both multi step craft and forge flips guiding you through what resources to gather and how to combine them. To avoid you getting lost it updates after every setp. It prioritizes getting ah items first and carefully selects the auction to avoid it selling shortly before you can buy it.
➡️ When you are logged in on the website and mod the copy button for ah/bazaar commands on the website will now directly run the command in the mod.
➡️ The link from the upload item hotkey now only copies enchantment filters for enchantments worth more than 50k on bazaar.
➡️ Sped up flip finding further.






